RECENT POSTS IN XNA
  • Jan 6, 2009
    by Cesar Menendez at 1:24 PM

    Our buddy Michael Klucher writes an insightful article on how your Zune works while you're running a community-created XNA game (more on those games here ). Specifically, Michael answers questions about how the rebooting works when you finish playing one of the XNA games. Happy reading! And if you haven't yet installed a community-created game built using XNA, check out this thread on 'rama. It's chock-full of instructions, how-tos and more.
  • Feb 29, 2008
    by Cesar Menendez at 2:50 PM

    Our buddies at on10 went down to GDC and got an interview with Michael Klucher. Lots of details in this video - check it: Games on your Zune!?! What? How? When?
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  • Feb 20, 2008
    by Cesar Menendez at 2:45 PM

    As many of you no doubt have heard, Today the XNA Group announced at GDC that XNA, a toolset that Microsoft provides to developers, will now include development for Zune. Here's an important point of clarification: The announcements at GDC are about the new XNA Game Studio tools, which allow developers to create games that run on Zune devices. These added XNA capabilities are the first step toward offering developers the opportunity to design games that could be played on Zune devices, but Zune is...
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Big day for Zune and Xbox fans…and anyone else out there still trying to decide if they should get a Zune...

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