Many of you know this, but for those who don't: I worked and blogged for Xbox before I started working here at Zune.
My old Xbox buddies just wrapped up X06, a press event in Europe. And they had, as one of my favorite sites puts it, "quite an amazing press conference, filled with the sort of surprises and delights befitting a regular carnival of gaming." So the purpose of this post is, in part, to say to my old Xbox buddies, in my best 'L33T' speak:
FTW! W00t! Pwn'D! OMGWTFBBQ!
Ok, that felt good. . . My other purpose in this post is to wax philosophical for a second, if I may. I remember when Xbox first launched. The original Xbox, in 2001. I see a few parallels to then to now. Xbox launched in an extremely hot market, one dominated by the competition. We were accused of being a 'me-too' product. But the team focused on bringing some new, cool experiences to gaming. And we all took a long-term strategic vision. We made a big bet,too: we bet on a social aspect to console gaming, and so we put a broadband connection in every unit. Xbox Live launched in 2002, one year later, and we changed the game. 
Some of the same factors are here now. We're betting on community, on the idea that music is meant to be experienced w/ friends. So, we're putting a wifi connection in every Zune. Wifi enables a cool scenario now (Zune-to-Zune sharing), but opens the door to some cool scenarios in the future (future-proofing). So ya, the parallels are there, and it’s really exciting. . .